orbit controls working
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parent
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6
main.js
6
main.js
@ -32,9 +32,13 @@ scene.add(ambientLight, pointLight);
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pointLight.position.set(10, 10, 10);
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pointLight.position.set(10, 10, 10);
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const lightHelper = new THREE.PointLightHelper(pointLight);
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const lightHelper = new THREE.PointLightHelper(pointLight);
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scene.add(lightHelper);
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const gridHelper = new THREE.GridHelper(200, 50);
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scene.add(gridHelper, lightHelper);
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const controls = new OrbitControls(camera, renderer.domElement)
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function animate(){
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function animate(){
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requestAnimationFrame(animate);
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requestAnimationFrame(animate);
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