3d_website/main.js
2024-04-08 15:07:24 -05:00

48 lines
1.2 KiB
JavaScript

import { PointLight } from 'three';
import './style.css';
import {OrbitControls} from 'three/examples/jsm/controls/OrbitControls';
import * as THREE from 'three';
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
const renderer = new THREE.WebGLRenderer({
canvas: document.querySelector('#bg'),
});
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(window.innerWidth, window.innerHeight);
camera.position.setZ(30);
renderer.render(scene, camera);
const geometry = new THREE.TorusGeometry(10, 3, 16, 100);
const material = new THREE.MeshStandardMaterial({color: "green"});
const torus = new THREE.Mesh(geometry, material);
scene.add(torus);
const pointLight = new PointLight(0xffffff, 150);
const ambientLight = new THREE.AmbientLight(0xffffff);
scene.add(ambientLight, pointLight);
pointLight.position.set(10, 10, 10);
const lightHelper = new THREE.PointLightHelper(pointLight);
scene.add(lightHelper);
function animate(){
requestAnimationFrame(animate);
torus.rotation.x += 0.01;
torus.rotation.y -= 0.01;
torus.rotation.z -= 0.01;
renderer.render(scene, camera)
}
animate();