Scrolling works now, and walk down the hallway works as well. But not enough HTML content to show much scrolling. Will work with CSS to pad it out.

This commit is contained in:
Daniel Jones 2024-05-06 15:27:13 -05:00
parent faab2bd63c
commit a7cb1d8fa4
2 changed files with 19 additions and 5 deletions

View File

@ -68,7 +68,22 @@
</p> </p>
<br>
<br>
<br>
howdy
<br>
<br>
<br>
doody
<br>
<br>
<br>
every
<br>
<br>
<br>
body

View File

@ -1,8 +1,8 @@
/* /*
Author: Daniel Jones Author: Daniel Jones
IDE: VSCodium IDE: VSCodium
Browsers tested: Firefox 124 Browsers tested: Firefox 125
Last change: 04/10/24 Last change: 04/24/24
purpose: portfolio website to show to potential freelance customers/web developer positions purpose: portfolio website to show to potential freelance customers/web developer positions
*/ */
@ -45,8 +45,7 @@ pointLight.position.set(10, 10, 10);
const lightHelper = new THREE.PointLightHelper(pointLight); const lightHelper = new THREE.PointLightHelper(pointLight);
const gridHelper = new THREE.GridHelper(200, 50);
scene.add(gridHelper, lightHelper);
//turning off orbit controls, not needed. Kept in code in case if I want to use it again. //turning off orbit controls, not needed. Kept in code in case if I want to use it again.
//const controls = new OrbitControls(camera, renderer.domElement); //const controls = new OrbitControls(camera, renderer.domElement);